The Hornet is also -1 to hit all the time without having to advance. After all those words about the leviathan changes, this is a breath of fresh air. I reckon the Studio have done a great job here at bringing together all these profiles updated and tweaked for the new addition with baked in compatibility to their parent Codexes. Acastus Knightsdrop to the point where you could squeeze one into a list a bit more reasonably, and gain some boosts to their guns in the form of Blast, but still really struggle to compete with Castellans. Theycould be OK spammed withGunnery Experts. We are using cookies to give you the best experience on our website. Similar to named characters in any other book, Forgeworld has mandated a specific warlord trait for them, unfortunately that trait is Inspiring Leader from the core rulebook, so youll never actually want to make one of these characters your warlord. Chaos codex trove The Air, Water, and Fire element types can carry the following effects. If youre familiar with the Codex: Space Marines relic contemptor datasheet youre already familiar with this one the only difference is new weapon options. The Malanthropewins because it gets to continue to exist, and is even slightly improved in exchange for a 15pt increase. Out the gate as our first winner we have theHornet,because all the reasons they used to be good have pretty much stayed the same or improved. With recent 9th edition books making this change as well, the points cost of each model is at the end of each section. for open , narrative and matched play. Autore dell'articolo: Articolo pubblicato: 16/06/2022 Categoria dell'articolo: man killed in vegas Commenti dell'articolo: lyndon johnson 3 most important foreign policy decisions lyndon johnson 3 most important foreign policy decisions Generally, this replaces the old Relic rule now each time you include a unit with this rule in a detachment the Command Cost of that detachment is increased by 1. 2 - Space Marines and Forces of the Inquisition, War Machines of the Adeptus Astartes (Second Edition), Vol. Similar to the Space Marines we get a lot of traitor variants added, along with a new stratagem Smokescreen added in order to replicte the ability that Space Marines currently get in their book, again future proofing this volume until the Chaos Space Marines book is updated! If you are a fan of Forge World models and want the chance to use them in your games of 40k then you really should pick this book up, and while I understand that for pure Tyranid players it may seem a shame you have to fork out for the entire book, for those who collect multiple armies it is great having all these profiles collected in one place! Whirlwind Scorpius. Hes armed with a heavy plasma cannon and dreadnought close combat weapon, and only costs 20 points more than an equivalently armed relic contemptor. Sicaran Omega. Orion Assault Dropship: Other than it has less attacks when degraded, entirely unchanged, same points etc. It retains the CORE keyword, and if you arm it with a kheres assault cannon or multimelta and dreadnought close combat weapon it costs the same as the codex version (well, and an extra 1 CP cost.). Riding back into battle behind him areNobz on Warbikes, and these arent really priced to move but having the option is strictly better than now. People are sad about the leviathan, but before the compendium he was approaching a Knight in points, had terrible rules, was more expensive than the loyalist version and his guns were average. Warhammer 40k . As with the Space Marines we see a number of points adjustments that bring both of these forces in line with each other. These headers then drill down further into the various factions within that bucket, detailing any specific rules or codex interactions, all the datasheets and then the points values collected together at the end of each faction in the much easier style seen in the other Codex releases for 9th edition! Across the rest of the Astra Militarum section we seem some great Quality of Life updates as well as weapon and profile updates that make for some fun changes to these units! Cerastus-Knight Lancer saw not only a 20 points drop, but also gained a souped up melee attack profile for when it charges. Already very good, the Terrax picks up several buffs that cement it as the premiere way to transport firstborn marines. The Warp Hunter is still way too expensive for how fragile it is, while the Nightwing gets a weird makeover from undercosted cheap option to trying to be a heavier flyer, and there just isnt a slot for what its doing. Also, R.I.P. Its great to see all these characters represented still, as a lot are from very old IA books. The 9th Edition Imperial Armour Compendium was released on October 30, 2020. Brayarth Ashmantle keeps his strength 8, but drops from toughness 9 all the way to toughness 7. Hellforged Leviathan Dreadnought. A bright point is his dreadfire claw switching from damage D6 to damage 4, but without the absurd durability he used to have, and without the choice of warlord traits, hes not bringing much to the table. The Kharybdis Assault Clawmight be for you. Warhammer 40k - Imperial Armour . They killed my DKOK, thanks a lot after buying a Gorgon. #warhammercommunity #warhammer #warhammer40k #oldhammer #oldhammer40k #40k #2ndedition #2ndedition40k #tyranids #tyranid #nids #paintingwarhammer #painting #paintingminiatures #miniatures #miniaturespainting #hobby #wargames #wargaming #metal #alien #hivetyrant #warmongers, Awesome fun stream working on the 90s Hive Tyrant! Get the latest business insights from Dun & Bradstreet. Uraka, CorBax, and Mamon return, as well as some of the really big greater daemons. We will be taking a look at some of these units in greater detail over the week once we have had a chance to crunch the numbers, but my initial reaction is positive here with some cool options for adding some fun units to bolster your Space Marine army. Blood Ravens Ultramarines with Stalwart and Knowledge is Power. This tradeoff is whatever right now; nothing you really want to take has Smokescreen. Its much easier now to drop in a single thing without needing to fill out an additional slot, but youre less likely to be taking multiple. On top of that, they got 1pt cheaper each, and got built in deep strike, and I think the latter point combined with the fact that their new big shots are perfect Gravis killers, especially underExpert Crafters, makes these worth a look. This is a much better way of the unit working and makes my life as a Krieg commander much easier in terms of having to previously try and fence off the crew to stop them getting charged! Throughout the week we will be taking a look in more detail at some of the changes in profiles across the armies, along with taking a look at the Death Korps of Krieg to see if they can finally compete on the tabletop with these new rules, so make sure to stay tuned to the site! Credit: Jack Hunter. Notice it also isnt CORE, so maybe no rerolls for you in the future. I hope this is something we see for other less known chapters in the future, even if it is in White Dwarf articles. Remember that these Dreadnoughts dont currently get Legion Traits, since they arent INFANTRY, BIKERS, HELBRUTES, or CHARACTERS. For the Eldar, the Revenant Titan getting a 4+ Inv save regardless of how far they move. Grab a brew and paint/chat with us! In an edition that prioritizes having bodies to take objectives and keep your opponent off theirs, spending several hundred points on a single tank thats going to have trouble moving around is already a tough sell, and adding a big additional CP cost is a tough pill to swallow. They overly complicated old void shield rules have disappeared, now using the new rules we talked about for the Astraeus. This isincredibly bad;for some units itll just limit to your ability to include multiples but more than likely itll just make some units unplayably bad, since theyre likely to be overcosted before you include the CP. How To Paint Everything: Creating, Basing, and Painting Area and Tournament Terrain, Necromunday: Buzz Lightyear Hyperspeed Trucks in the Ash Wastes. The Dreadnoughts really eat shit here. Moreso than almost any other faction, Chaos Space Marines have leaned on Forge World units to stay competitive in days gone by. Credit: Jack Hunter. They also get the Termite added as a transport option, which also gives them an aggressive high strength close combat unit in the form of the drill itself! Someone at Forge World really loves drills. BIG bonus. Also, if you really want something dead in melee you can choose to swap out Smite forWitch Strike and just absolutely go to town on them. The Astra Militarum were the OG beneficiaries of Forge World units, and they retain a prodigious range, though some of their options have been archived off as part of this update (mostly very similar variants on existing units). Theyre still not amazing they dropped from being toughness 9 down to toughness 8, though picked up a bit of improvement in their guns. Warhammer 40,000 Imperial Armour: Compendium is available now from Forge World for 40. This mighty 224 page book collects together the rules for the majority of current Forge World kits that are available to buy over on the Forge World website (It doesnt include any discontinued models so keep that in mind if you have any older kits, these will receive separate Legends support over on Warhammer Community allowing you to use these in friendly games). Is that a hint of changes to come? Astraeus! In the meantime, head over to the Forge World website and pick up some . Imperial Fists Fellblade. Credit: CrabStuffedMushrooms. Solomon Lok never really saw play anyway, but Hector Rex was a popular choice because of how high you could juice him when you added a trait. The key difference is that theyre no longer HQs or Characters, so extremely stupid combos involving relics and warlord traits are banished to the shadow realm. Krootcon Down Under Am I getting good at this? While it only has 32W, its got T9, a built in 4++ against shooting and the right keywords for Lightning Fast, making it extremely non-trivial to kill at range, especially if you stickFortune on it as well. This iteration of the rules really gets rid of that, and while there are still good or bad units theres a lot less room between them. Also gained the -1D taken Dread ability we have seen the Marine Dreads get, got an extra base attack (reasons), and got 5 points cheaper. Note that all of these datasheets are considered to have theHateful Assaultrule since they have all rules that apply to all Chaos Space Marines datasheets, but its not listed on the datasheets here themselves, making it one of the more roundabout ways of doing this. The melee weapons got a substantial shakeup too, the leviathan no longer loses attacks for taking guns, and instead always has at least 4 attacks each siege claw gives an additional attack with that weapon, and the siege drill does 2d3 damage against most targets, or 6 damage against vehicles. If youre going Krieg, its because you love the models or want to declare cavalry charges! This makes the Exalted Daemons much easier to take in a game, and I cant wait to include them in lists again as they are some of my favourite models and deserve to be on the battlefield again! In contrast to the previous Imperial Armour Index volumes, this book is hardback too so will not only match the rest of your 9th Edition Codex collection, but also last a little longer in better condition! Also the only weapon that costs points now is the Arachnus Storm Cannon (which costs the same as before effectively), so every other weapon load out is cheaper now, which is cool. In this book you. We also get a nice two page spread telling the tale of the Death Korps of Krieg and the hellish world they herald from. Most notably, its aura now has a 6 radius, making it even easier to use it to shield your forces. The premium it pays for having built-in deep strike is massively lower than it used to be, and being able to deploy from the webway removes the worry about it getting punked straight off the board. This works similarly to the Dreadclaw, but can carry up to 20 INFANTRY models instead, and mounts the equivalent of 10 missile launchers for some reason. Regiments of Renown The Goonhammer Hot Take, How to Paint Everything: Weathered Copper/Bronze and Patina, Competitive Innovations in 9th: Peak Warhammer pt.2, Interviewing the Top 3 Kill Team Players from the Kill Team Open, Goonhammer Historicals: Mugginns Road to AdeptiCon 2023, Kings of War: Day 2 at Clash of Kings Australia 2023, Infinity Tournament Report: St Albans Smackdown Satellite, Feb 23, Tale of Two Noirs: Hard City and Crescendo of Violence RPG Reviews, Hammer of Math: Brutalis Dreadnought and Desolation Squads, That 6+++ Show | Episode 27: International Team Tournament (ITT) Review and Recall, Competitive Innovations in 9th: Peak Warhammer pt.1, Arks of Omen Faction Focus: Genestealer Cults, The End and the Death, Part One: Goonhammer Review. What about the new thunderhawk rules? Our latest podcast is now live with two fantastic interviews (post on the website appearing shortly) and we have filmed the first part of our first battle for our Crusade campaign! It doesnt cost half as many points its dropped from 235 points down to 170. The second thing to note is that this section includes a single new Stratagem: The SmokescreenStratagem from Codex: Space Marines makes an appearance here, allowing units with the relevant keyword (mostly tanks) to pop smoke when shot at for 1 CP instead of having that ability for free in a more proactive use way. TheValdor Tank Hunter is in a similar boar where it got a decent discount, but lost some oomph in exchange, and doesnt really end up as a desireable package overall. Thats exactly it. Much the same as their imperial counterparts! Thankfully they do also get a small benefit in the ability for a vehicle to fire on a 4+ when they are killed, making it a danger at times to take out Krieg vehicles, especially ones with nasty weapons! [[2], This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. Credit: Jack Hunter. He did also get whats probably a downgrade in being declared a Terminator, but if you were planning on warping him in anyway its much of a muchness. Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. The Skathach Wraithknight also gets a surprisingly huge amount of improvement, honestly shifting itstraight to being much more worth considering than the regular one. TheMeka-Dread andMega-Dread both get quite a lot cheaper and that definitely works in their favour they dont have as many weird and wonderful options, but their defensive profile is just way more proportionate to their price if you feel like taking them. Hes still got two casts and denies and is still way nastier/tougher in a fight than most equivalents, so may still be the one of the better inquisition options. TheInquisition retain only their two Named Characters. TheMagaeraandStyrixboth get a boost, with their siege claws gaining a sweep attack thats straight up better than stomping feet, being flat damage three and otherwise identical. Shane: No major rules changes, mostly sweeping points drops. The Firepike is now 15 range, so a 3 boost which is neat. Its unfortunate that these are just presented as a recommendation, as they effectively mean nothing and people will continue to play with whatever rules they want. 44.3M . Credit: That Gobbo. A nice little boost overall. It had a good run. The second rule isnt really a rule its a set of recommended traits and parent chapters for various Forgeworld created chapters. Lets start with my beautiful special explodey boy, the Kytan Ravager. The points have gone up a little, but taking everything together Ithink theres still a unit here, just sitting in a very different role than we used to see. Warhammer 40k - Imperial Armour - Index - Forces of the Adeptus Astartes.pdf download. Change), You are commenting using your Facebook account. The Grey Knights also get a couple of updated profiles with a renamed Land Raider Banisher, getting a small points discount and a Grey Knight specific Thunderhawk getting a massive discount in line with the new profile elsewhere in the book. Kept the FLY keyword, otherwise unchanged. Well be following up further on some factions over the next few weeks, so make sure you keep an eye out for those if youve got a particular set of units in mind. It did pick up the ability to use the previously 30k exclusive Twin Volkite Culverin, a heavy 8 volkite gun. Imperial Armour Compendium 40k Rules Breakdown One of the best parts about the book in our opinion is that the points costs are at the end of each section! First and foremost are the Astra Militarum which also includes a new Regimental Doctrine for the Death Korps of Krieg. Boo. Theres a clear set of principles running through all the changes in this book, which are generally very healthy for the game but might make owners of a few units a bit sad. Ares Gunship: ARES-GATE continues, with a 20 point increase, and the attack changes from the Orion. None of these losers should be at all surprising to anyone keeping an eye on what was showing up in competitive lists. The Hornet Pulse Laser has gone down in power a little (sidegrading to S7 but only two shots), but that build is correspondingly much cheaper, dropping to 90pts instead of 115pts. Credit: Jack Hunter. Finally the Tyranids have units with some updates such as the awesome looking Dimachaeron which not only has more wounds and a base 5+ inv save, but can also gain a 5+ wound shrug too if it kills something with its Spine Maw! Wings: Seriously, this thing is off the charts good now, to the point where I wonder if the melta shots change is a typo this seems to out-compete most main battle tanks, never mind transports. I never expected discontinued units to get rules in this book, its an unfortunate truth that we are only ever really going to get current tournament ready rules for models that Games Workshop still produce, however I am a little surprised that some units that you can still buy on the Forge World website do not get rules in this book that said, even with that small caveat there are an absolute truck load of units in this mighty tome! Both Acastus variants saw a massive 100 points drop. The Stormblade andPraetor stand out a bit as both get a signifcant bump to their main guns, with the Stormblade going up a point of damage and the Praetor getting an extra D6 shots on the firetstorm mode. Aquilon Custodians [CORE] : Fists and bolter is 5 points cheaper!?!?! Finally,AdMech get the same incredibly busted improvements to the Termite as everyone else, and keep their two Secutarii datasheets. For their part, Death Guard get their own section with a single unit immediately following, so theres a good chance this is intentional and not just an error. Last for this section, theTaunar almost certainly works out as a loser. If one of the shields takes damage but isnt destroyed, itll regenerate at the beginning of your command phase, which is cute but is unlikely to regularly happen in practice as most decent alpha strikes will go through both of the shields. That makes them kind of losers overall. Sky Slasher Swarms also get a bump their stats and costs are unchanged, but they get built in deep strike. ability rather than regularWaaagh!, meaning that you need an alternative boss if you want to buff up infantry. We also see some sneak peaks at what weapons may look like in a future Astra Militarum book with a Vanquisher cannon being listed as S16, AP -4, D9 with +1 to hit Vehicles and Monsters I am suddenly very glad i went with rule of cool and armed my Krieg Leman Russ with a Vanquisher cannon! All told, the leviathan takes a substantial hit to both offense and defense, balanced out by dropping all the way down to a base 220 points, and only up to 240 with the common double storm cannon loadout. I have been crying out for the Augmented Mount to be usable on any strength of attack, as previously this was locked to S4 and below only, which was a little situational. You Give Goonhammer Writers Serotonin. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. The third big change is the inclusion of the Martial Legacyrule. A vindicator: cool. Warhammer 40k - Imperial Armour - Index - Forces of Chaos.pdf download. The Imperial Armour books have also featured a few less well known successor chapters over the years, and Imperial Armour Compendium features suggested chapter tactics to best represent the way they fight I love this and gives players a framework towards designing their chapter to best fit the lore and narrative of the army as reflected in Warhammer 40k literature! Thunderers go down quite a bit in points, but lose Grinding Advance. Next up, Im a bit more tentative on this but Ithink Shadow Spectres end up more attractive as a general pick than they used to be. While were going to dig into the highlights and lowlights of individual units below, our overall impression is that there was a significant smoothing over of the entire book. The Hierophant also gets a huge points drop to 850 points from its previous cost of 2000 so hopefully we start to see more of these, as they are amazing models! Whats awesome is that they dropped from costing 900-1000 points down to only 600, so can actually be used (if you can stomach spending 3 CP for a superheavy auxiliary detachment and an additional 1 CP for Martial Legacy). Carcharodons Raven Guard with Stealthy and Whirlwind of Rage. (LogOut/ This is a great change as I often felt some of the Forge World units had some very odd costings. The Marshal still exists, but sadly without his Memento Mori, which is a shame as I felt that was a great upgrade. Now your mileage may vary if you only collect one army, but as I have multiple armies with a wide and varied range of Forge World models across them I much prefer having them all in the one book. Also the shooting attack on the spear is up to flat 3 damage, from D3 damage. Adrasite Spears remain unchanged (and mostly garbage anyway). Stillprobably not durable enough for how hard it is to hide and the cost, but much, much closer to something you want. Given how good Ghaz is that isnt a massive ask, and this guy importantlycan still takeDa Killa Klaw, has the right keyword to beDa Biggest Boss if you arent packing Ghaz, and has gained a point of toughness (T7!) There isnt any massive rules changes, but some minor adjustments and a few buffs/discounts scattered around (or in the case of Venatari, a minor change with a HUGE impact).
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