In the beginning, it is a good idea to put two engineers or one of them as the defender. Tether is great at immobilizing and debuffing groups of enemy ships in a small area, making them take 50% more damage. So 74 Capacity instead of 67. For other Warframes, subsume Protea's Dispensary ability to give yourself Energy. Pair these loadouts with the weapons and components we mentioned above. I've played lots of RJ since the 3.0 updated and my build is quite a bit different. When I think 'spaceship combat' I think billions of colorful lasers being spewed by space cannons going pew pew pew pew through the air. The "spoils of war" from my Crew (frail hearts should look away). I play with a significantly different setup, but I have no doubt that your recommendations would work well. , Disables the enemy.Damage 600, Range 200m, Cluster bomb, damage 6,000, range 200m, duration 5s, Homing 25 missiles, explosion damage 3,000, Transparency + low speed 30%, duration 35s. Aura Mods impact the whole squad! I tether rocks to kill first 1-2 waves of fighters, As soon as crewships spawn in I boost for them and disable them. Endurance: Crew member's Health and Shields. Allows the free use of all auras, maxed. The Plexus now places a limit on the maximum number of Railjack mods you can equip, exactly the same as a Warframe does. Heat is the most common hazard on Grineer missions, and Electric on Corpus. Typically I try to keep the hell away from POI's during a fight to avoid all the nasty crap they do when you get close lol. My lavos had most of the 72 hours build time to go when double affinity weekend hit, so I looked into other options. Scourging Warheads?? In my case, I often go on extermination missions in Corpus territory with a MESA that has PROTEA 3rd ability implanted. Blackout Pulse stops all nearby ships in their tracks, making it far easier to flank the enemy. Employing one repair engineer at the beginning will make you much more comfortable. However. I'm sure if I posted my build people would scoff at it for not being super meta but I like it, lol. Railjack-exclusive mods are divided into three types: Integrated, Battle, Tactical. The core Railjack build is mostly the same. Shield cost is 10 times the default.You can comfortably use abilities continuously except for 100 energy ones like Seeker Volley. Sign up for a new account in our community. Yet all the new content can feel extremely overwhelming to the new and returning player alike. HILDRYN:Has no energy and consumes shields. Charles Burgar is an expert on all things tech and gaming. Is there a best build? Twitch: https://twitch.tv/thekengineerDiscord: https://discord.gg/9WY7KSY Patreon: https://www.patreon.com/thekengineerTwitter: https://twitter.com/TheKengineerThumbnail and end screen expertly crafted by Bibiscular Designs. Death Blossom is the best Tactical Mod in the game, removing Heat Accretion on all of your weapons for a short duration. It's easy! Before we dive into Railjack builds, we want to quickly go over which Railjack Intrinsics are worth taking. Resupply forward Artillery cannon during combat. For example, Hyperstrike only affects the user's own turret damage and not the rest of the squad's. Thanks. Avionics have become three different types of mods, and you can slot them into the appropriate part of the Plexus. Aura Mods impact the whole squad! Fast Travel within vessel. Disabling the whole ship is usually a waste of time and full on counterproductive in veil. Cruising Speed and Artillery Cheap Shot are fully optional but great QoL mods. As long as I hit crewships anywhere but their exause they die. this all i can help as i am a poor console framer so wont be able to give any other advice. Usually the argument is made that Zetki are the best guns, because they have higher damage stats, however they overheat way too fast, limiting their DPS potential. I mean I literally tested each type of maxed zetki gun and there was no contest. If you don't mind getting up close and personal, the Laith is impossible to top. But Cruising speed sounds great for after you deal with all he fighters and crewships. They consume the Warframe's own energy to use (shields in Hildryn's case and cooldowns in Lavos's case). The Plexus can be configured in the front of the Orbiter between the Navigation and Syndicate segments, or from Dry Docks in Relays and Clan Dojos. I've been farming about 200+ Holokey-ish so far. If you have actual players using your gunner seats, use the pilot recommendations we gave earlier. Almost the same Plexus. A short press while boosting will make it more faster. When I came back my crew just OVERKILL and RECYCLATE ~3700 FIGHTERS . GARUDA:You can convert your health into energy immediately. It is I believe the highest grineer single objective mission and it seemed like fighters/crew kills gave the most intrinics and the objectives even with wukong took the most time. Seeker Volley was also the go to back then. There are 9 Integrated slots, eight normal and one aura, and have a modding capacity. So Cheap shot installed, My "still in progress" Plexus build (for SOLO)-Integrated : Cruising speed is a must have for mining and secondary objective, Revo reducer is a hell-yeah-butt-saving MOD. Pheonix+Drift to slow enemies AND burn em?/? A huge change involves shifting Railjack avionics into mods using a new system called Plexus. Until this week I had not played Warframe much in a awhile. Energy generation such as Energy Siphon, Squad Energy Restores, and Energy Orbs will still function while in the pilot/gunner seat. For normal mission, it's better to stick with vidar. It seems our opinion are not match. As for the trait, a chance to automatically repair Fire Hazards is recommended since those are the most common (and the only common hazard for Grineer missions). You can also buy a Railjack for platinum from the market. Battle and Tactical mods do not use capacity, but are further divided into Defensive, Offensive, and Super types, of which players can only slot in one of each. I agree. ENDGAME IMMORTAL POWER: STR 244% (2% HP PASSIVE), INFINITE HP AND ENERGY, DUR 127%, BREACH SURGE Opt. While all Railjack Intrinsics are worth grabbing (except arguably the R10 Gunnery upgrade), we recommend you focus on the following upgrades to maximize your build as soon as possible: For additional information on Railjack Intrinsics and how they work, check out our Railjack Intrinsics guide. While it's a cool idea to let Warframe players engage in ship-to-ship combat, the execution of that idea left a lot to be desired. TapLShift to burst Directional Thrusters. I dont understand those component things its such a big system which is confusing and I just dont have the time to invest in it to learn all that nonsence. With an understanding of games for as long as he can remember, Charles has a large interest in understanding what makes things fun. Use Lavan plating, because it has the best effective health when accounting for armor. Summary: Amesha late game & railjack build - 2 Forma Amesha build by k05h - Updated for Warframe 27.0; Matching search results: After the Propulsion system has been repaired Cephalon will give you the task to go to Lua and interact with Port Nacelle there. Defenders are made obsolete by Engineers with good stats, and your Gunners can take the role of a Pilot when needed. Octavia Prime guide by K-Pax. I tested pulsar with tether, and it was incredible but bullet size is only 1 pixel big so requires perfect aim against fighters. For ordnance, use the Tycho Seeker missiles. Allows you to give 1 competency point to your crew members. Phoenix Blaze is also great for buffing turret damage. Here are the crafting components for building a Railjack. Photor doesn't have the highest DPS, but is hitscan and has punch through, making it very easy dealing with corpus ships with rotating shields. Vidar MK III reactor, Vidar Mk III engines, Zetki Mk III shields. Turned liches can only be assigned to defense. Crew members are replaced right to left when other players join, so be sure your Engineer is in your left-most slot in the crew menu. First, hire a technician. Munitions Vortex can deal great damage in a small area when charged by an intense amount of firepower and setup, but most of the time it just deals mediocre damage in a small range, and Crewships pass it by very easily. Votes 224. I usually just let the crew fly by themselves. Tactical mods provide special abilities that are used from the Tactical Menu. Step One - Starting the journey In order to get the quest that has you recover old Railjack parts and build a new ship from them you need to have finished the Second Dream quest, buy the Railjack Cephalon blueprint from the market and build it in your foundry, and have access to a drydock. Check them out! I also dropped preparation, which is great for star chart, but for railjack only triggers once. 2020 Digital Extremes Ltd. All rights reserved. No need for forward artillery damage mods. I would have had to sacrifice too much to get it to work with very little benefit, so didn't go with it. This is especially useful if you aren't running the Photor. In terms of old RJ you barely used your missiles. If there is only one I BFG it, If there are more I disable them all, then BFG them all real fast. To showcase another good Battle Mod configuration, we're going to change our setup to Blackout Pulse, Shatter Burst, and Seeker Volley. Builds seldom stray away from these picks. I just completed all nodes, most of my farming was on Pluto because that's where vorac crewship/gox/weaver are and they drop the most loot. For the Plexus itself, I recommend putting an Aura Forma on it and using the following mods; Orgone Tuning Matrix(aura, reduces most damage, increases turret heat cap), Conic Nozzle and Cruising Speed(for higher railjack speed), Hyperstrike, Predator, Section Density(increased turret damage/crit/crit damage), Artillery Cheap Shot, Forward Artillery(to maximize artillery efficiency - if you'd rather never use artillery yourself, swap these for), Crimson Fugue, Turret Velocity(instead of Artillery mods - the first greatly increases turret damage, the second greatly increases turret range), Fortifying Fire(the only good defensive mod - crit enemies, get free shields for shield gating, repeat). Railjacks are managed, researched, and customized in a Clan Dojo's Dry Dock, and each player will only be able to see their own Railjack. Placing Mods. Create the ultimate Railjack build by using these components and mods. It's a great way to farm components as well as dirac. The Vidar is the most damaging and hardest to overheat. That's where Cephalon Cy comes in. Faction Bane mods are pretty good and easy to obtain if you don't mind changing builds every time you enter a mission. Once again, you will only be able to upgrade mods to your maximum capacity, if you upgrade a mod beyond that point you will not be able to use it. I also go into detail about the auras, battle mods, and tactical mods you can choose from to complement your build.So, whether you need a no forma build, an all rounder, or intend to focus on gunnery, I've got a build for you. If you're playing solo, any trait will do since you'll most likely have an Engineer AI repairing hazards for you. This is a general mod setup for your Plexus that only requires a single Forma. It is developed by DOJO, so if you dont belong to it, you probably wont be able to rank up. It's a solid recommendation! It's worth swapping weapons against the Corpus. The intended flow here is when you complete The Archwing Quest and are awarded your Plexus, you can Mod it and join others on their Railjack missions to help out until you get yourself a Railjack. This topic is now archived and is closed to further replies. Warriors of blade and gun: masters of the Warframe armor Players collect materials and weapon upgrades Scrawls can be earned in-game from the Vent Kids, earned through Twitch Drops, or Warframe features space combat in the form of Archwing and Railjack 0 patch, console gamers will see this as Our intent is to make Railjack The Plexus is . The Plexus can also be upgraded. If you're simply using railjack to gain mastery, continue doing thatand slowly level up intrinsics. As long as the technician is active, you can leave the hazard and operate.In the beginning, it is a good idea to have two engineers or a defender. Thats far more reliable than an occasional free shot. +25% Railjack damage while shield depleted, +20% Top Speed while shields are depleted, 50% chance that a Fire Hazard will repair automatically after 5s. This is mainly true for those with lower gunnery intrinsics. Preparation does not refresh when transitioning between missions. Shields don't matter much at all for Railjacks, so don't worry if you don't have this exact model. The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch. Just like a Frame Aura slot, if you match the Plexus Aura Polarity you get an even larger Capacity bonus. In terms of effective HP (HP that accounts for armor), Laban is the most valuable. To begin, players will first need to find and build the Cephalon that will help manage the Railjack; its Blueprint can be found on the in-game Market and will cost 35,000 Credits. In a worst case situation, justfind squads to join in railjack missions. Battle forge however is a lifesaver when all of your forges are occupied but you need something urgently, Since revisited I've switched to a speed build. Even tether that works so well isn't universal. Tactical avionics don't really have a meta, beyond void cloak. With that said, we'll be covering our favorite mod configurations and crew members for each category below. Ability's energy cost will double after initial use, which will return to normal values after 5 seconds. This is for energy saving purposes. The only unique mod in this build is Worm's Torment, a bane mod for your Railjack weapons. Garuda guide by nikk. Battle Stations and Death Blossom have similar effects, Battle Stations is prob better for Vidar turrets, and Death Blossom for Zetki. The myriad of missiles will track and shoot them down powerfully. This ordnance weapon has good critical stats, excellent base damage, and the MK III variant carries quite a bit of ammo. I gather them around, let them follow me to a nearest asteroid or structure. Wave Band Disruptor?? I have been having fun with with shield tank warframes. Get a full set of exclusive Emperian mission rewards! As long as I hit crewships anywhere but their exause they die. I'm interested in giving more options to people who would like other mods. This will give you millions of Credits in just a few rounds or runs. They do not consume resources to use, instead having cooldowns. If one of them goes down, the survivors will revive one another. Unlocks the first crew member slot and the ability to hire them fromTicker. As there are new mods and metas to consider, here are three builds you can use to get the most out of your Plexus. * this is mostly the same of what seemed to be BIS since before the recent update. [Recommended]. Like Warframes, the Railjack possesses an Ability Strength, Ability Duration, and Ability Range stat to enhance Battle abilities which can be increased with the Railjack's Reactor, but are unaffected by Warframe ability enhancement mods. Both of these weapons fire quickly, deal solid damage per shot, and are hitscanallowing your Gunners to attack with near-perfect accuracy. Be sure your Engineer has a good weapon so they can fend off boarding parties. The Zekti Reactor MK III is the best reactor for your Railjack, granting 60% Ability Strength and Range when fully leveled. New comments cannot be posted and votes cannot be cast. I switch them from mission to mission. Anyway, thanks for making a write up. Thankyou kind sir, may you be blessed by RNGsus. If needed, you can assign a Gunner to take the Piloting role through the Tactical menu, allowing you to use your Archwing or complete grounded objectives. zekti shield array and vidar plating still need to get fused. They sound really cool. All Railjack ships consist of the following parts: In general, the only two parts that matter are your plating and reactor. Finally, Void Cloak allows you to disengage if your ship is on the verge of exploding. Im seeing a few new mods Cirmson Fugure? Battle Mods use shields in Hildryn's case, and in Lavos's 10 seconds cooldowns that cannot be reduced in any way. The hidden ruins will be displayed at the start of the game, and you can use them to find emperian equipment for B rotation rewards!